Posts   |   About

Droidcon at a Glance

So much to do – so little time! That’s my main take-away from the two days I spent amongst the cutting edge Android developers at Droidcon SF.

This week I had the opportunity to discover the great depths of innovation present in the Android developer community, who have taken it upon themselves to explore strange new worlds, to seek out new technologies, and to boldly go where no dev as gone before – it’s reminiscent of the exciting innovations currently impacting the web. For example, Lyft is re-inventing the wheel (no pun intended) with View-only development, startups such as Nimbledroid are creating analysis tools we could only wish came with the platform, and entirely new JVM languages such as Kotlin are being used to substitute for the platform standard Java.

My latest development interests revolve around my work at Mozilla: as a small team, how can we move faster? I see opportunities to write less code by using libraries1 and to cause fewer regressions with better code architecture, better testing, and tools that make certain classes of common errors unlikely or even impossible! Droidcon pointed out many partial solutions to these issues and I’m excited to try to implement some with my team.

1: In the past, we’ve strayed away from using libraries because we’re on a strict APK size diet, but these days it’s hard to ignore the productivity gains.

Quick Firefox for Android wins

  1. Add Facebook’s Infer to CI. It apparently does a great job of catching NullPointerExceptions, amongst other checks.
  2. Use Sympli for seamless collaboration between engineers and designers. For my workflow with my designer, antlam, it’ll be a huge time saver.
  3. Consider Nimbledroid for performance analysis. We roll our own and it can be time consuming – it’d be great to outsource.
  4. Investigate Mobile Enerlytics for power consumption analysis. We don’t have any official process to analyze power use so this could be a great start.

Some of the technologies listed here are startups and I was quite delighted by their desire for collaboration: “What features would you want from our application?” and “If there’s something that doesn’t work for you, let us know and we’ll do our best to fix it!” were common – really cool.

Long term explorations

I believe these technologies can help us move faster, but unlike those above, they will come at some adoption cost to our development team. I haven’t spent enough time with these technologies yet so I don’t know the full story and if they’re truly worth implementing.

  1. Use a formal code architecture pattern like MVP or highlight’s web-inspired reactive data flow model. These can be added incrementally and encapsulate data, but generally require some developer ramp up for use.
  2. Incorporate libraries to replace some of the code we write & maintain (e.g. OkHttp): less developer time spent here, more developer time spent there! However, it’ll eat into our APK size and method limit budgets.
  3. Utilize libraries that enable different programming paradigms (e.g. RxJava). This will usually allow incremental changes like changes to code architecture patterns but with even more ramp up and an larger impact on our APK size.
  4. Consider using a more expressive programming language like Kotlin. This could provide us with additional safeness and conciseness that we can use to move more quickly. It can even be written side-by-side with Java so we can integrate it slowly. However, adopting a new language comes with its own issues including developer ramp up time and the potential for poor tooling and eventual lack of support. But eliminating NullPointerExceptions altogether is tempting…

There will be more details about these technologies in my follow-up post about the talks I saw.

Long tail investigations

Lower priority things (I think!) to consider in the future:

Development techniques



This post is written by Michael Comella, a developer at Mozilla currently working on Firefox performance.
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Creative Commons License